Ladies and gentlemen,
We would like to welcome you to the new website of the Institute of Business Logistics and General Management at the TU Hamburg-Harburg.
We hope that you will be able to find the information you are looking for - be it about our institute or research. In case you are interested in a cooperation or if you need further information please do not hesitate to contact us.
More than twenty-five years ago, the Global Supply Chain Network (BVL) launched the study series “Trends and Strategies in Logistics and Supply Chain Management”. Since then, the project has produced information about future developments and possible courses of action, so that it functions as a leading source for logistics and supply chain management experts.
In view of current trends like Digitalization and Industry 4.0, the society is expressing needs for new forms of work or learning. Gamification is an umbrella term for the use of game design-elements (rather than full-fledged games) in non-gaming contexts. Gamified systems are usually aiming at increasing user experience, intrinsic motivation and Engagement for work and learning processes.
Seaports play an essential role in global supply chains. Many companies rely on seaborne transport to deliver goods and supplies to other nodes in their supply chain network. High levels of uncertainty charachterize operations in seaports. Incidents and accidents in such ports may lead to service delays, port closure as well as damage to people, property and the environment. Therefore, risk management in seaports plays an important role in mitigating and preventing possible accidents and disruptions.
Hintergrund der Arbeit